3D Game and Graphics Engines Database
- A handy resource for game development information; includes a searchable 3D engine database, tutorials, reviews and forums.
Allegro - A Game Programming Library
- A cross-platform library intended for use in computer games and other types of multimedia programming; a multilingual site. Latest release is 4.2.1, 2006-11-26.
ClanLib Game SDK
- A cross-platform C++ toolkit library which offers a series of different functionality under a streamlined API. Its primary focus is on games, although not limited for that usage only. Latest release is 0.8.0, 2006-08-04.
Crystal Space 3D
- A free cross-platform software development kit for real-time 3D graphics. Latest version 1.0, 2007-01-20.
Exult
- A project to recreate Ultima 7 for modern operating systems, using the game's original plot, data, and graphics files. It also has a map editor and other tools for creating individual mods and games. Latest release is 1.2, 2004-06-21.
Game Editor
- Cross-platform 2D game creation tool.
Irrlicht Engine
- A cross-platform, open source, high-performance, real-time 3D engine. It uses D3D, OpenGL and its own software renderer, and has all of the state-of-the-art features which can be found in commercial 3D engines. Latest stable version is 1.2, 2006-11-29.
Libasset
- A GPL'd library for managing game assets. Game assets are anything other than the actual compiled code (such as artwork, animation, sound, etc.). Latest release is 0.1.1, 2002-06-03.
Linux/X11 Game Tutorials
- A 5-part series of X11 programming tutorials. Although the examples show how to write simple games, the tutorials are useful for learning the basics of X11 programming in general. To access these tutorials, look under the "Articles" section at the top of the homepage.
Marathon: Aleph One
- An open source descendant of Bungie's _Marathon 2_ first-person 3D shooting game.
Pixcon Graphics SDK
- A cross-platform software development suite designed to promote the rapid development software - particularly, games, high- end renderings, and 2D/3D visualization software via a set of utilities and libraries. Latest stable release is 3.00, 2005-07-28.
Steve's Portable Game Library Page
- PLIB includes sound effects, music, a complete 3D engine, font rendering, a simple Windowing library, a game scripting language, a GUI, networking, 3D math library and a collection of handy utility functions. All are 100% portable across nearly all modern computing platforms. Latest stable release is 1.8.5, 2006-10-27.
The FreeSCI Project Homepage
- A (relatively) portable re-implementation of the Sierra SCIinterpreter, a 16 bit (later 16 bit with 32 bits of address space) interpreter used in many of Sierra On-Line's adventure games fom 1988 to 1995.
The Nebula Device
- An open source real-time 3D game/visualization engine.
Thousand Parsec
- A framework for developing turn-based space-empire-building 4X strategy games.
XShipWars
- A multi-player Internet space combat gaming system; latest release is 2.5.5, 2006-05-03.
Xconq - Empire Style Strategy Game
- A general strategy game system that includes all the components for a complete game system: a portable engine, graphical interfaces for Unix/Linux/X11, MacOS, and Windows, multiple AIs, networking for multi-player games, and an extensive game library. Latest release (pre-release packages) is 7.5, 2004-05-20.